My role:

Concept development, visual design.

Some thoughts & learnings:

Unity only allows one microphone input, that took almost the entire time to accept.

Even though the prototype ended up pretty rough, because of all the mic input problems – it is still pretty clear that making people do actual stuff to control a game makes it more spectacle.

I am still hungering to design a level where the obstacles are different for the two players, thereby creating a rhythmic two voice melody. Aaah! I want to see how that would play out.


Aahhh-1.0 – PC

AaahMacOSX – MAC

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